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Visual Item [E36] (Q102): Difference between revisions

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Latest revision as of 22:22, 28 April 2026

This class comprises the intellectual or conceptual aspects of recognisable marks and images. This class does not intend to describe the idiosyncratic characteristics of an individual physical embodiment of a visual item, but the underlying prototype. For example, a mark such as the ICOM logo is generally considered to be the same logo when used on any number of publications. The size, orientation, and colour may change, but the logo remains uniquely identifiable. The same is true of images that are reproduced many times. This means that visual items are independent of their physical support. The E36 Visual Item class provides a means of identifying and linking together instances of E24 Physical Human-Made Thing that carry the same visual s
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Visual Item [E36]
This class comprises the intellectual or conceptual aspects of recognisable marks and images. This class does not intend to describe the idiosyncratic characteristics of an individual physical embodiment of a visual item, but the underlying prototype. For example, a mark such as the ICOM logo is generally considered to be the same logo when used on any number of publications. The size, orientation, and colour may change, but the logo remains uniquely identifiable. The same is true of images that are reproduced many times. This means that visual items are independent of their physical support. The E36 Visual Item class provides a means of identifying and linking together instances of E24 Physical Human-Made Thing that carry the same visual s

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